

Characters Protagonists The central protagonists of Dragon Quest VIII. Recipes for the mixed items are hidden throughout the game, and items such as gold are use for the Alchemy pot. This item is very useful to create powerful weapons that go for very high prices at weapon shops (It can also save the player a lot of money).

The Alchemy pot is used to mix items to create new ones such as weapons and healing items. The only way for the player can get through the game is the use of an item known as " Alchemy Pot." Weapons from shops can also be very expensive, and the money that is earned is not much, either. The amount of experience points and money that is earned from battles in the game is not much, by the time the player reaches later areas it would be too difficult for the player's level - the experience points alone are not enough to get the characters' level strong enough to take on the later enemies. The random battles that the player encounter can be very difficult (especially during night time), and they can be just as difficult as the boss fights in the game. The game's difficulty is probably the most notable thing about Dragon Quest VIII. These enemies aren't so tough now, but later in the game, it's a whole other story. A variety of weapons are used in the game such as swords, scythes, axes, whips, bow and arrows, magic staffs, spears, boomerangs, and knifes. For example, when a character earns a ability point, it can be use for the character's fisticuffs attributes, or "sex appeal" (one of Jessica's attributes). The leveling up system is very old fashioned: Earn enough experience points and the character levels up, but the player can earn ability points that is used for certain attributes that a character has. The battles are more catered to the old RPG games from the SNES era games the player has the option to attack, magic, or certain abilities the can be accessed if a character has a certain weapon equip. More technical elements like summons or more complex leveling up systems that are featured in other RPG games like the later Final Fantasy games aren't present.

The game also has a casino that contains some mini-games for the player to participate in to win prizes such as rare and powerful weapons. The environment also has a daytime, night time feature when the player travels around the world in the day, he or she will encounter certain enemies with some fairly normal attack and defense strengths, but when night falls, different, much stronger enemies will appear. Churches are also scattered throughout the world of Dragon Quest VIII, used for saving the progress that was made in the game, healing the player's characters, and purchasing items. Treasures chest are scattered throughout the world filled with some interesting, yet sometimes useless items. The turn-based battles and leveling up systems is very throw-back to old 2D RPG games from the early 90s, it's "Easy to control, but difficult to master." The beautifully constructed world of Dragon Quest VIII.Īs mentioned, the game features a huge environment for the player to explore. It also has a non-linear progression, unlike most 3D RPG that many see today. Gameplayĭragon Quest VIII features a beautifully constructed 3D environment for the player to explore, filled with many secrets, towns and side-quests. The voices were performed by British actors to complement the game's medieval world, setting a trend for future English releases of Dragon Quest to have scripts that follow British grammar and slang. In addition, voice acting was added, which was not in the original.
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While the original Japanese version featured a MIDI soundtrack like previous entires, the English release used a fully orchestrated version of the game's soundtrack. The game was changed and enhanced for its English release. The game sold 3 million units in its first week of release in Japan, and went on to sell over 4 millions units worldwide. The game follows a Hero and his party as they travel around the world trying to break the curse of a King and stop an evil force known as Rhapthorn.
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It features character design from Akira Toriyama and was the first game in the series to use full three-dimensional graphics and features a fully detailed world to explore. Dragon Quest VIII: Journey of the Cursed King is a role-playing game developed by Level-5 and published by Square Enix, first released in 2004 for the PlayStation 2.
